


“We are not trying to slow down the game,” Shely insisted. 1.1.1 also brings character respec costs down by about 40%, so players feel more inclined to try out new builds.Ĭrucially, the upcoming patch will adjust XP gain from level 50 to 100 after players complained about hitting a brick wall from around level 70. The elixir stash size will be brought up to 99. Addressing inventory concerns, 1.1.1 will add an additional stash tab in which players can store items. The patch will also increase the density of monsters in Nightmare Dungeons and in Helltides, two key endgame activities. Specifically on the Sorcerer, players can expect a boost to survivability, Blizzard said. This patch hones in on improving the power of the Sorcerer and Barbarian classes in particular after both suffered drastic nerfs. So will we see Diablo IV? Yes, eventually, but it's a matter of when the timing is right for Blizzard - and even with all the hype, BlizzCon just didn't appear to be it.Patch 1.1.1 is expected within the next two weeks, perhaps just a couple of days after another livestream set for Friday, July 28. Obviously, some games are still running smoothly with new additions and all, but there's a big question mark looming over Diablo, even with the recent release of Diablo III: Eternal Collection on Nintendo Switch and the just-announced Immortal. There's a good chance that Titan's development - and cancellation - changed how the publisher makes games as a whole. That applies to our Diablo projects and our other games as well." Our preference is to have a clear announcement plan with some concrete details and hopefully a playable demo of the game when we announce. "So we try not to share details about unannounced projects before we're ready. "In terms of unannounced games, so much can change over the course of development based on how we're feeling about the progress and direction of the project," the company noted. Blizzard had a statement on the matter as well, per Kotaku.
